| Scaling Factor (Game total is divided by this factor for final point value) | 1 |
| Points for playing a Game | 10 |
| Points for an AI Submarine Kill | 1 |
| Points for an AI Frigate Kill | 1 |
| Points for an AI Orion P3 Kill | 2 |
| Points for an AI Helicopter Kill | 0.5 |
| Points for a Human Submarine Kill | 5 |
| Points for a Human Frigate Kill | 5 |
| Points for a Human Orion P3 Kill | 8 |
| Points for a Human Helicopter Kill | 2 |
| Points for a Task Force Game per Hour | 3.5 |
| Points for a Multi Man Platform Game per Hour | 2.5 |
| Points for an Exercise Game Win | 5 |
| Points Deducted for a Neutral or Friendly Fire Kill | -20 |
| Points for a Draw | 2 |
| Points for a Loss | 1 |
| Points for a Team Game | 2.5 |
| Points for a Combat Game Win | 10 |
| Points for a DNF | 1 |
| Points for a WAR Game | 0 |
| Weapons Hold Time (in minutes) | 0 |