Global Naval Strike Force

Game Settings and Specific ROE


Main Dangerous Waters Janes 688 Ghost Recon ArmA Falcon 4 Black Shark


Janes 688 Point Values

Scaling Factor (Game total is divided by this factor for final point value)  1
Points for playing a Game   10
Points for an AI Submarine Kill   1
Points for an AI Frigate Kill   1
Points for an AI Orion P3 Kill   2
Points for an AI Helicopter Kill   0.5
Points for a Human Submarine Kill   5
Points for a Human Frigate Kill   5
Points for a Human Orion P3 Kill   8
Points for a Human Helicopter Kill   2
Points for a Task Force Game per Hour   3.5
Points for a Multi Man Platform Game per Hour   2.5
Points for an Exercise Game Win   5
Points Deducted for a Neutral or Friendly Fire Kill   -20
Points for a Draw   2
Points for a Loss   1
Points for a Team Game   2.5
Points for a Combat Game Win   10
Points for a DNF   1
Points for a WAR Game   0
Weapons Hold Time (in minutes)   0



Janes 688 Settings

Patch Version

Patch 1.40
 
 

Official Mods (in order)

None
 
 

Game Play Types

Human vs Human only
 
 

ROE Specifics

688(i) only: The 3D view button must be disabled . If a game starts with the 3D view still enabled the senior officer must abort the game. The only exception is for training games.

688(i) only: The use of ship improvements and (non-expert) crew assistants are allowed and recommended. Though a sub may be fully upgraded by using the sub editor (c688w.exe), we recommend that members upgrade their subs by taking the time to earn the required points when playing offline.

If a player is dropped and weapons destroy that player\'s boat prior to its vanishing (approximately two minutes after the drop) the kill DOES count for the player who fired the weapons.

If a player must leave the game before completion, the player will mark his or her location by firing a TLAM so that it remains underwater. The player shall also shutdown any running torpedoes.




 

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